Canada’s video game industry remains a key economic force, with 800 studios employing 34,000 people and contributing over $5 billion to GDP, according to a new ESAC report.
Despite a 3% drop in employment since 2021, the industry saw a rise in full-time roles and a 21% salary increase, pushing average earnings above $100,000. Quebec leads in workforce size with 15,000 employees, followed by B.C. (11,000) and Ontario (6,000).
“Canada’s video game industry continues to mature, creating high-quality jobs and driving innovation,” said ESAC CEO Paul Fogolin.
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